Today I have done some sport - the first pose, which I have made with the pose editor and I can save the pose now with the print command.

var pose =

[ {joint:“Hips” , rotation: {x:42.19437026977539, y:-3.867593765258789, z:0.00023179384879767895}},

{joint:“Spine” , rotation: {x:-2.805647134780884, y:-3.867628335952759, z:0.0008957207901403308}},

{joint:“Spine1” , rotation: {x:-22.805644989013672, y:-3.8676018714904785, z:0.0005638676229864359}},

{joint:“Head” , rotation: {x:-22.805639266967773, y:56.13239669799805, z:0.0005668580415658653}},

{joint:“LeftArm” , rotation: {x:-2.188364028930664, y:-3.7696216106414795, z:0.00816302839666605}},

{joint:“LeftForeArm” , rotation: {x:-22.702186584472656, y:-3.7652883529663086, z:0.18722721934318542}},

{joint:“LeftHand” , rotation: {x:-22.8969669342041, y:-3.7958080768585205, z:-0.04935837537050247}},

{joint:“RightArm” , rotation: {x:7.855929851531982, y:-3.948730945587158, z:-0.04852908477187157}},

{joint:“RightForeArm” , rotation: {x:-22.76289176940918, y:16.11985969543457, z:-50.01215362548828}},

{joint:“RightHand” , rotation: {x:-22.882394790649414, y:-3.945490837097168, z:-9.978012084960938}},

{joint:“LeftUpLeg” , rotation: {x:-32.75803756713867, y:-3.867929697036743, z:0.0017735924338921905}},

{joint:“LeftLeg” , rotation: {x:-22.858083724975586, y:-3.8679959774017334, z:0.0005616216221824288}},

{joint:“LeftFoot” , rotation: {x:-42.8276481628418, y:16.13186264038086, z:0.00016886612866073847}},

{joint:“RightUpLeg” , rotation: {x:57.23150634765625, y:-3.867201566696167, z:0.0001253632945008576}},

{joint:“RightLeg” , rotation: {x:-12.827095031738281, y:-3.867151975631714, z:0.0005652578547596931}},

{joint:“RightFoot” , rotation: {x:-2.821354627609253, y:-13.867170333862305, z:-9.999099731445312}}

]

Now also my old spine can be moved .