We can agree that there are different venues ranging from intimate to rave, but at least a couple of performers have been disappointed with turnout.
It is less about early days and a lot more about working with what you have. Social environments work best with more people than fewer gathered together, so if a platform or world has only tens of people it does not do well to dilute them to even lower numbers per event.
So yes, in a world with 50,000 people logged in and places numbering in the 17000s, the average density is decent, around 3. It is easy to gather decent crowds from that average. But take another world with concurrency at 180 and places numbering around a 1000, that density drops to a low of 0.18 people. That’s a problem.
Here in HF, the concurrency numbers are around 25 with 50 massively large places, so 0.5 density. That suggests clustering things in the interim to raise the people density. As the population grows it can support separate venues.
This clustering is why the go-to list is ranked by number of people. It entices people to bunch up. Good though that is, people tend to give weight to things they experience around them, hence why I suggest holding events where they mostly show up - Welcome domain.